It’s Been a while since I’ve had something major I felt worth posting to the ZBC, so Here goes!
This is a model I have been working on and gradually taking captures of for some time now, while using this model as a lesson plan around a class that I teach at Studio Arts LTD for Intro to Hard Surface in ZBrush 4 R7. Both for the class, and as a Personal project, it’s being Modeled in ZBrush, Topogun, UV’ed in Headus, textured in Quixel Suite 2, and finally rendered in Marmoset ToolBag2.
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ZBrush Viewport in BPR
*As I finish more of the model’s lower body and accessories out, I will be posting more of a finalized render along with a few process timelapses.
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