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Tips for modeling a lime ...

Hello all, I am starting to work on modeling a lime, cut in half. I modeled the lime in Silo, brought into ZB, so far I am able to get a great texture on the skin, but I am a little lost as to the best method to move forward on the inside “pulp” sections.

Any direction will be appreciated.

Thanks,
Jim

If you have an alpha that shows that part of the lime, you could use that together with Proejction Master to do the job.

Thanks Aurick, that’s what I thought, but I was kind of hoping to do it m ore by hand, I don’t have an image for the top (atleast a flat top view), but I guess I could keep looking.

I’ll be the Third Man :wink:

Here’s a photo which may be useful:

http://www.eeb.uconn.edu/Courses/EEB271/Rutaceae/lime.jpg

Thanks, I’ll have to see if that will work, seems it may be a little low res to do what I want, unless I am missing something.

Thanks again.

-J

Try this.

Attachments

Lime.JPG