Thanks everyone for your support. It is a huge shame this project will now not see the light of day, and I’m glad the guys who worked on it aren’t the only ones who feel that way!
Womball: That extra geometry was for some facial animation testing I was doing. We were working on a simple face rig that would allow her to smile and give her nice dimples without using blendshapes. I’ll see if I can dig out some images.
LinuXr17:
I tend to sample 1 subtool at a time, or even part of a subtool. Whatever works to avoid interfering geometry really. Then I stick everything back together in photoshop afterwards.
Wench normal maps:
[attach=118519]1.jpg[/attach]
[attach=118520]2.jpg[/attach]
[attach=118521]3.JPG[/attach]
[attach=118522]4.JPG[/attach]
Sheriff:
[attach=118523]5.jpg[/attach]
[attach=118524]6.jpg[/attach]
Attachments





