Hey,
I was making a tiling texture on the 2.5d tile-able canvas but upon exporting the texture i get those dead pixels at the top and bottom.
i tried a script from ages ago but it no longer seems to work with new zbrush.
Has this issue been fixed in recent versions some how? (this has been a problem for more than 5 years now.) I did a forum search but no one seems to have mentioned it since 2006! is there a way to do this?
Also quickly searched through the new documents but they don’t even seem to mention the 2.5d canvas anymore.
cheers