HI
IM shahbaz Hameed . i have done this character in zbrush3.1 and all the texture details and displacement maps are also done in zbrush exported into max 2008 and render it in Vray .
for the fur effect i use vray fur and on cheeks i used texture . i spend my lot of time to create this guy
but i really enjoy to sculpture . i have seen this guy in my dream before 3 months ago. then i take little inspiration form Taken king and a mixture of saber tooth but the main thing that really help me to get the result it was zbrush displacement maps.it is fully rigged model i use biped in max now i m thinking to create a little animation just to make it alive I’m Lead Character designer in Espresso Studio Pakistan i make this model for the Studio reel and also for my personal demo Reel total time i spend on this model it was about 1 month 8 hr per day but at the END it makes me happy
i hope u like the concept design and model
C & C are welcome
Thanks