ZBrushCentral

this may come as a silly question(s).....

i’m currently using the demo of the application for mac os and i’m wondering, how to;

-manipulate the mouth, open / close it on demohead model?

-use the fibre brush, be prompted that it’s going to switch from edit / transform and then return back to edit / transform in which i can rotate the model as from the many attempts i’ve tried, i cannot find a method to resume zbrush back to a point that i can rotate the demohead?

i appolgise profusely if this question(s) has been asked but i’m completely new to this

-manipulate the mouth, open / close it on demohead model?
>> Store the difference as a morph target or a layer.

-use the fibre brush, be prompted that it’s going to switch from edit / transform and then return back to edit / transform in which i can rotate the model as from the many attempts i’ve tried, i cannot find a method to resume zbrush back to a point that i can rotate the demohead?
>> Fiber brush is a 2D brush. To work with 2D brushes on a 3D model (versus the 3D brushes) you want to use ProjectionMaster (G key) to drop the model to canvas, paint it, and then pick it up,

The 3D sculpting brushes work in RGB, Material, and Mrgb modes, so you can use them to paint color and material onto models without using projection master. Just make sure Zadd/Zsub/Zcut is off and select RGB/M/Mrgb. Color picker, alpha picker, material picker, and stroke will let you select the kind the brush stroke you want.

HTH,
-K