ZBrushCentral

This is a log of my hobby‘s with ZBrush

I’m glad to post some of my works here.I enjoy creating models and geting these knowledges from some videos at home and abroad.I sincerely hope that you can give me some advice to help me to improve. :smiley:

this is my first model in the true sense which made by maya and mudbox.I learned some basis of the sculpture from it.

Attachments

QQ截图20160326165229.jpg

this one Mainly try to use DynaMesh

this model I want to make something of Chinese style,so i decide to make it looks like between the dragon and the tortoise.

Because I don’t how to render,so finally I can only use ps to synthesize

After creating some models of monster, I found that I still have to learn from the basics.So i began to learn the structure of the human body.I did a lot of practice, but it’s still pretty bad.

This is still a model of the Western dragon style

After making other maps,i use the Marmoset Toolbag to render.

This is my friend to help me rende the production by 3dsMax.

psb.png

After watching the world of Warcraft