Third Person Shooter Looking for Hard Surface 3d Artist

Hi, my name is Alex I’m an indie game developer that just started working on a futuristic multiplayer third-person shooter. Right now our goal is to set up basic combat mechanics of a few main combat classes, create 4 multiplayer maps and put out an early beta version. The game will feature modes like team deathmatch, search and destroy, king of the hill, and capture the flag. The workload won’t be much unless production gets funded. But at this point, no one will be getting paid until the game starts bringing in revenue. We’re looking at a possible 6-12 months of production.

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