Hi all, got to say there is some awesome and inspiring work on these forums - wow!
I wonder if I could grab a bit of advice, not been able to resolve the issue totally myself. I am a hobbyist who uses Modo mainly to create scenes which are often sci-fi or fantasy. I like me spaceships (yeah very 90’s I know
) and I would like to know how easy(!) it is to do hard surface models in Zb. I totally get it is a sculpting app and not originally designed for such things but I have seen a few hard surface models that look incredible which I think were made in Zb. I am wondering if it is possible to do hard surfaces and is the tool set good in this regard or is it awkward and you think I might as well stick with modo for those hard surface things. I’m just not 100% clear and I have (as of yet) not been able to find a related video or something. I would be grateful for any thoughts/advice.
The shadow box stuff looks intriguing as do many other things. I am pretty jazzed about the possibility of learning the Zb way of doing things and with Modo compatible with Zb via GoZ I really want to jump in!
Many thanks for any help.
Cheers
Steve

