ZBrushCentral

the wrestler (WiP museum_scene)

nonoTh.jpg

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nono3.jpg

What a great new sculpt!, love his expression!, wow just 100 k polys? and just look how smooth the sculpt look, awesome!!

ZBrush DocPortrTh.jpg

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ZBrush DocPortr.jpg

nn1TH.jpg

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nn1.jpg

Unbelievable job!

I wondered through out your thread.

:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

Thanks Giri_Babu.
A quick study via pp so to understand what I have to do.
The machinist, its what this man was doing in his life.
Its a zb preview, background using 3DC and blender. Starting the shirt now, no eyes or hair and sss (these in blender).

Machinist1.jpg

fantastic job Michalis, full of character! :+1:small_orange_diamond:+1:small_orange_diamond:+1:

Thank you RawSunlight. Still working on the face though, lot of issues… I feel too old for this kind of modeling :lol: A simple sculpture is what I like most.

Delightful as always!!! especially the fisherman in “semi marble semi skin” render. Is so convincing … feel like I know this man from somewhere :slight_smile:

Its you again hipi, thanks man. You better not know him. I can’t talk much about it in this forum. :lol:

theo4Th.jpg

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Picture 1.jpg

theo4.jpg

zbtheo.jpg

Very nice render :+1:, although the specular part on his forehead seemed to jump out at me.

I’m continuously impressed by blender. Its really matured over the last couple of years. Your image is good and your modeling is wonderful. I do agree that the specular high lights could be dialed back a little.
Great job, and looking forward to more of your work,
Gary

I also agree about specularity, meanwhile an new blender 2.5.3 here so some GI and more sss. No pp this time, lust levels and small glow.
Thanks soul and hyper
Update: added some pp (overlay) in a slightly different render (lenses less wide) because it was distorting what I had in mind. I hope this is OK.

theo6.jpg

Well, you’ve cured the problems I saw and if this isn’t top row, it certainly could be. Of course there are artists on this forum who farrrr exceed me, and I do wish that they could give some feedback as well.
Very well done!
Gary

A very nice portrait, love the expression! And the hair is just fantastic!

I did notice that you lost some contrast in the shadow areas and places like where the lips meet and the nasolabial fold. The lips blend together a bit too much there and you can’t tell where they do meet.

But great work!

Thanks

I did notice that you lost some contrast in the shadow areas and places like where the lips meet and the nasolabial fold

Right KrakenCMT, I fixed it, damn sss. :lol:

I really like that facial expression. There is something honest about it (for a lack of better term); He seams “real” to me because of that. Well done.

Thanks Beneto,
Here’s an alternative render.
theoAlt1.jpg

ohoho!!
Hello!
REally Great model!
Congrats