ZBrushCentral

the tough guy

hi guys. I spend about a month to do this work.I try to create a man with big musle.The basic model has created in maya,High mesh in zbrush . Texture has created in mudbox and photoshop. I hope you like it.finish.jpg

hey good job! just a little thing I may nottice - biceps looks a bit weird (maybe because of view)

hi Uber .thx for your feed back. vbmenu_register(“postmenu_702150”, true); vbmenu_register(“postmenu_702150”, true);

Just excellent! :+1:

there is zbrush high mesh

pose and lights[attach=202136]pose.jpg[/attach] [attach=202137]dengguang.jpg[/attach] [attach=202138]dengguang2.jpg[/attach]

Attachments

pose.jpg

dengguang.jpg

dengguang2.jpg

layers