ZBrushCentral

The Supplier

Hey, guys. This is my first ever post on ZBrushCentral.
This is the high poly model I’ve made for Artstation’s Beyong Human Challenge (Real-Time Character Art).

Here’s the link to the original thread on Artstation:
https://www.artstation.com/contests/beyond-human/challenges/24/submissions/20890#submission-update-79904

The concept it’s based on is made by the supremely talented Geraud Soulie.
Hope you like it.

Attachments

001.jpg

002.jpg

003.jpg

004.jpg

005.jpg

Hey guys…
Here’s the final real-time submission I did for Artstation’s Beyond Human Challenge…
Here’s the link to the original post:
https://www.artstation.com/artwork/5l1QW

The artwork is based on Geraud Soulie’s beautiful concept art for the same challenge.

ZBrush for Sculpting, Maya for Lowpoly and UVs, Substance Painter for Baking and Texturing and Marmoset Toolbag for Presentation.

Hope you guys like it…

001 Beauty Final Shot.jpg
001 c Beauty Final Shot.jpg
001 d Beauty Final Shot.jpg

Attachments

002 Wireframe Shot.jpg

001 f Beauty Final Shot.jpg

001 e Beauty Final Shot.jpg

001 b Beauty Final Shot.jpg

001 a Beauty Final Shot.jpg