This is the Sheriff of Nottingham, a model I recently produced working on my game character pipeline. Zbrush played such a huge roll in my production process not just with modeling but really combing through the creative process before finalizing the model down for production. Its iterative nature is something that continuously has me going to it in every production I’ve done in the past 6 years. Not only was Zbrush super useful in Dynamesh and building out a large portion of the mesh but also its use in posing and the transpose master tool.
This model was created by me: Mikel “Menty” Wellington
Concept Art : Javier Burgos
If you like my model and would like to see more of my work you can check out my portfolio here: