Thx for the comments, I’m very proud to be on top row after all this work (thread started in 2009
).
Rodion, yes its inspired by the Evangilion artbook, but a freestyle version.
Nickz, I used my projection master technic at 90% to detail my model. The base modeling is very basic. Mots of the work is alpha stampning, a bit of line drawing, and few Ztool stamping (like the architectural tutorial).
I sometime make custome alpha from custom sculpted planes, so they fallow the surface curvature once apllied on the mesh.
Rhythem02, you can find my materials in the zip file.
The plastic matacp comes for shader called L03, Im sorry but I have no idea who made it…
The metal material is not a matcap actually. Its a standard shader that has been tweaked to incrase the spec and reduce the diffuse intensity. The ligthing is from zbrush lights (theyre in the zip file). The blue tint is done in photoshop, bout you can just add a touch of blue directly in zbrush if you want.
Here’s another rendre I prefer, with the metallic and glass shaders.
eva mats.zip (104 KB)
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