ZBrushCentral

The prisoner

Hi everybody !

This is my last work on ZBrush., i hope you recognize this actor Jim Caviezel. I usually work and made the base mesh with cinéma 4D. I find difficult to make good colours shaders skin in C4D then I prefer to let it black and white. Softs: Modeling : Zbrush / Cinéma 4D Module Hair : Cinéma 4D Maps : Color/ Bump/ Normal/ Displacement. Hope you like it [![Number 6.jpg|880x1153](upload://r7mdDrIJ3CXLxGUFKC7clWTZNHO.jpeg)]![JCHair.jpg|528x416](upload://2ozbPK8X1n1nPf1sBgAI9XvOWsN.jpeg)

Attachments

ZBrush Document.jpg

ZBrush Document1.jpg

JCWire.jpg

Very sorry it’s your last work,best of luck.

gooooooooooood why its your last work

Huhu! Ok This is not mean that I would not work on ZBrush anymore. :lol:…Just the last sculpt which I made with zbrush, I would make surely many others in the futur.

You should change it to “latest” then :smiley:

Glad you changed your mind.
Best of luck

The clothes look amazing :eek:

He meant latest of course.

Very nice btw.

<link rel="""""“File-List”""""" href=“file:///C:%5CDOCUME%7E1%5CPROPRI%7E1%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml”><!–[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:HyphenationZone>21</w:HyphenationZone> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> </w:Compatibility> <w:BrowserLevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]–><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:“Times New Roman”; mso-fareast-font-family:“Times New Roman”;} @page Section1 {size:595.3pt 841.9pt; margin:70.85pt 70.85pt 70.85pt 70.85pt; mso-header-margin:35.4pt; mso-footer-margin:35.4pt; mso-paper-source:0;} div.Section1 {page:Section1;} --></style>I have been reworking on the head texture… It still needs a bit of tweaking but I am happy with it so far. :smiley:

 [![Texture6.jpg|700x720](upload://vbCsEF6yMILswtu03HbXIKycVbS.jpeg)]![Texture6bis.jpg|700x720](upload://4D9bgBbXn2GbAjTYtjFqbb1iGb6.jpeg)

 &lt;o&gt;&lt;/o&gt;

I have been reworking on the head texture… It still needs a bit of tweaking but I am happy with it so far. :smiley: