Game Character Design
Realistic 3D Model
Artwork by Mahdi Mostafavi
https://www.artstation.com/mahdimostafavi
Taken from an painting of Istanbul A palace guard" (in ceremonial outfit)
Sculpting and detail work in Zbrush. It was rendered in Maya with Arnold and I used XGen for hair. Clothing was done with Marvelous Designer. Textures were painted in Substance Painter.
https://www.artstation.com/mahdimostafavi
https://www.instagram.com/mostafavicg/
(upload://wdxJhWr79z2DxttpImeWXvLac4Q.jpeg)