the link of the short film
This is my personal project, I spent about 2000-3000 hours on it, it is a huge project for me.
I did all from concept art, modeling, texture, rigging, fluid simulation, animation, lighting, rendering, composite.
I use ZB and Maya to create the characters and environments, and Mari for the texture. For the character rigging, I use Maya muscle and Posedeformer and some trick to simulate the skin sliding.
I use Realflow simulate the fluid (water, splash, foam, fog, cloud) and use Maya hair system and shave to simulate the hair and fur.
I use nuke for composite. I use Arnold for rendering. The average rendering time is about 4-5 hours. I have a Dell server (8CPU 4 units) , the rendering time make me headache
I am a CG artist in China. I have been working in this filed for about 16 years, most of time I work as modeling and lighting artist.
This is my first time to post my works at Zbrush central, hope you guys like it