ZBrushCentral

The Making of a Live Avatar - Hair UPDATE

The Making of a Live Avatar - Hair UPDATE

Following last week’s post here’s an update on the 3D hair sculpt I’m working on in Pixologic Zbrush. Aside from adding some detail strands and color corrections my focus will shift towards completing the outfit now.

End-goal is to have this avatar (my son) ready for Live and Realtime Performance tasks in Unreal Engine.

Images are rendered in Keyshot

Stay tuned and let me know what you think!

28
29
30

1 Like