ZBrushCentral

The human anatomy and 11 systems of the body

I’m speechless… This really is your first zbrush piece? I feel sad, been playing zbrush for almost a year and im getting no where :frowning:

How did you get the zygomatic to connect into temporal bone as single surface?

awesome work arran
each post is better than the last…

paul

Hello, I have just handed some work over today which is based around a quote “”. It is a format I will be looking to do a lot more work in and as I accumulate more materials (when i get time to make them babies!) and more body parts (nerves etc, ‘gulp’) then hopefully the more interesting things i can come up with. This is done using Zbrush, and photoshop simply for layer overlaying and erasing through. It is not the image I planned at first as I found difficulties in transpose with posing the muscle and skin layer at the same time and am not sure there is going to be a way around that :-(. So i have to find a method for getting things posed and lined up properly that is easy and effective in its accuracy. I used the heart that I posted on here previously, a none fatty heart but graphic and suited to the rest of the image. The hand and heart are slightly enlarged to give effect as the normal proportions did not look so good. I now have to try and produce around 15 pieces of artwork in 2 weeks in order to take a portfolio to New York ( this took 6 hours to render and compose so maybe the challenge is possible if i come up with enough ideas and manage away around posing) Thanks for your continuous interest and positive comments. This project is going to go on for a while and as always there is soo much more to do, lol :slight_smile:

P.S.
thanks Joebount,
I made some adjustments and tried to indicate the twist. I may have to change the way I am detailing the muscles and use a texture instead of detailing in 3D, but will look into that as then i can get a better level of realism perhaps, although i am liking the graphic look also.

Womball + Penguinvisuals,
the muscles are a single Subtool and the skeleton is many Subtools, along with the variety of organs. each bit is lined up with the next in order to allow me to switch between and render accordingly, building it again in PS for its layer effects. Oh and penguinvisuals this is my involved Zbrush work but by no means my first one.

ivorygargoyle,
many materials, which one in particular?

[](http://javascript%3cb%3e%3c/b%3E:zb_insimg%28%2790232%27,%27ArranLewisquote.jpg%27,1,0%29)![ArranLewisquote.jpg|1100x595](upload://kGPfB3S3BtrThikgIoNMAZhHEN3.jpeg)

Attachments

ArranLewisquote.jpg

I don’t know the english word for this. In italian we say: Yuor job makes me “basito” (maybe “astonished”?).

i have to say i love this image, the quote, the feeling it gives and of course the mats.

i don’t know if you used the same mesh for the skin and muscles but if you did what you could try is posing just one of the two and exporting a copy of it afterwards, then importing it into a layer of the other skin or muscle, hope that makes sense. you may have to do a slight inflate. This also would probably work better if you did it at a lower level so the import doesnt effect the hight levels of detail. hope that helps.

about 2 years ago i started a very similar project, but ran into many problems, no subtools or retop, but now that those exist i may return to it, ryans recent video tutorial makes me think that having an anatomical model in zbrush would help many. it would be nice if the community could get together and create one to share, maybe i’ll start that in a few months.

It been said over and over again and i’d be happy to express it again. Outstanding work Arran, you have really outdone yourself with this masterpiece of sculpting and rendering. :slight_smile:

Now it’s becoming difficult to find suitable words to show my excitement over this, but i think you know.

:+1:

/ Max

excellent job Arran! :+1:

Let me tell you that it is the best anatomy study I ever seen. Your work amount have been massive, honestly the first time I saw you were doing a skeleton with Zspheres I thought you were crazy. And I thought that it was not posible to finish it.
BUT MY FRIEND YOUR BASE MODEL IT IS WANDERFULL!!!
Thanks for sharing and for exist. People like you make this world better.

Congratulations again for you massive effort and for your pretty good final result.

Thanks, Arturo

Hey good luck with it Arran!! You deserve it! and every success there after for your dedication and skill!

Let me know if I can get a copy of this work from somewhere! OK?

Yeah I love seeing this work and more importantly you work ethic. That latter part is something that will do you well. Wow! :wink:

Wow, amazing. I can’t wait to see your babies!

Just a little encouragement and motivation and applause for you on this rung of the ladder!

This is awesome!

Awesome indeed. By the time you’re done, you’re going to be a doctor!

Great progress and still amazing quality. :+1:
Please write a zsphere-tutorial when you have finished this work.
We all could need some of your experience with these tricky-and-not-so easy-to-handle zspheres.:roll_eyes:

Congratulations on getting a 1st at uni, a well deserved grade! :+1:

Julia xxx

Arran your work on this project has simply blown me away. I don’t think I could say anything more that hasn’t allreay been said cutless times before in this thread which has to be one of the best threads on Zbrush cental that I’ve ever commented on. Totally fantastic. :+1: :+1: :+1: :+1: :+1:

Congrats on your 1st! Yay! Well deserved!! :+1:

outstanding sir! :+1: :+1: :+1: :+1: :+1:

hi aarran, well done with the 1st, how are you going to top that now?

Is that it, or have you got more work to do - it says 11 systems but they are not all there? will you finish them now your degree has ended? you seem to have slowed own - I think we would all be sorry if you stopped.

Good luck, well done and please update us soon!