The Goddess Sovanna is the second character I designed for my demo reel. She’s part of a scene with two other characters, where she’s the heroine trying to save her captured beast.
The villain is a demon-like snake guard who is holding the beast hostage, waiting for the opportunity to destroy Sovanna.
She was modeled in XSI, textured in ZBrush/ Photoshop, and rendered with mental ray.
crits and comments most welcome!
Concept art & sculpture used for pre-visualization:
Links to HIgh-Res images: