Hi! I created this artwork to join the sculptober challenge. One of the themes was “enchant”, so I sculpted this Frog Prince, waiting for a kiss to break the spell.
I sculpted and textured the crown, the water lily leaves and the frog in ZBrush. Through the ZRemesh and Project All processes I created a low poly model with all the details of the high poly one. Once I created the UV Map, the Texture Map and the Normal Map, I exported the model to Maya. Hence, I created the shaders, lit the scene, and rendered it with Arnold.
Hope you enjoy the magic
link to the turnaround: https://we.tl/t-w2hngD5tno