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The Fallen Angel

Re-renders of my The Fallen Angel project, based on the painting by Alexandre Cabanel.

Sculpted and textured in ZBrush, the feathers, hair and renderings were done in Blender. Instead of Substance Painter I used Polypaint this time to create the textures (also roughness maps, …), inspired by the workflow of Kris Costa (@theantropus).

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Also created a turntable animation!

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