ZBrushCentral

The fall of Icarus

Truley insperational so five stars from me. I have to agree it is very reminisant of later Dali work. To my mind you’ve taken the ‘meat technique’ and played with it to make it something that looks nothing like a model done by meat. Its also great to see CG art being taken seriously, and about bloody time to I may say!

I’d love to see some more of your work, because your sense of conposition is amazing.

Wayne…

Murray: Outstanding art. I really like the Icarus pic. Your use of light and dark, the pose, Just wonderful. The second piece is nice also, but the Icarus piece is the one that gets me excited…Beautiful. Oh, and congrats on your sales…:smiley: I wanna see more now…

Dickie

oufffffffffffffffffff exellent

It’s seems that in your last picture, a lyon’s paw is strangely supernumerary :wink:
Pilou

really cool art !
congrats, man :sunglasses: :+1:

Amazing work and wonderful atmosphere,Ther’s something of metallic in your work!

:+1: :+1: :+1:

WANNA LOOK?

ALIEN FACE HUGGER

MattHHH :sunglasses:

The sepia-toned image with two figures, the poses, figure distortion remind me of some of Dali’s work.

Dear NG:

Nice work Murray - very surrealist. Here is a recent image I created recently using the Meats method and poser content. The images contain some similarities…I called it the “Emergence of Form”.

Cheers.

The Emergence of Form.jpg

Amazing stuff!!! Very inspiring :+1: :+1: :+1:

:smiley: Wow great work… can you tell me where you found the meats way :o

This is suberb work. What is the “Meats” wire technique, can you tell me where i can get it and what it is? Basically, how’d you create those things that wrap around the body and manage to get such perfect cut and complex shaped edges like that? If this is a render in zbrush, how’d you manage to work on 2 objects at the same time? Since i know zbrush only can incorporate one and have to drop the other .

Meats’ wirestyle mini tutorial

Murray could i ask a question on how you went about reproduction of your work as hard copy print?
I’m still in my infancy as regards talent by comparison to many of the amazing artists that frequent the zbrushcentral forum. However i have made some images i would like to have made into ‘hard copy’ for my own personal use (i.e hang in the hall of my cottage) The problem is knowing the best way to get them reproduced. I have spoken to a litho printers where i live and they say the best method (as an all round method i.e color/detail/longevity) is to have stocastic prints done with light fast inks. However the cost is quite shocking and after the initial quote all my hair fell out!!! The other option was a digital print on 75 yr lifespan media up to A0 size for a reasonable price but they said they could not guarantee accurate color reproduction. I have gone for the latter due to the fact the pieces will only be kept at home but wondered (in case i sell to others) what you found to be the best availble at reasonable cost? Any guidance would be gratefully appreciated…and stunning work dude btw…really good. Many people slag off poser but your use of it illustrates it perfectly as a simply another valuable tool just as sphere geometry and the like are. Well done…and i look forward to seeing more of your inspirational creations…Louis

fantastic:+1:

Hey Louis,
I use a guy who owns an epson 9600.He charges $12.50 a square foot.This is the cheapest around,most places charge double.
The results are ,I think,amazing.His monitor is calibrated very well and the prints are really close to what is onscreen.As they are digital images and we are not really reproducing an original color correction is not a huge issue for me.My printer has some clients who reproduce watercolours and that can be a little more problematic.
If you choose to print the way I do make sure the inks are chrome inks and not photo dyes.The chrome inks in conjunction with acid free paper should leave you with a print that will last 80 years or so.If you are determined that your pieces outlive you, paint in oil.The way I look at it you can always archive images on cd or dvd until until printing gets better and cheaper…it has come a long way in ten years.You’ll probably be able to buy a vacuum packed epson 9600 hanging next to the calculators and LED watches at the Seven Eleven around the corner from your house in a couple of years anyway.Good luck with it.Hope this helps and thanks for the kind comments. Murray

Thanks Murray

Hi, there all the way from Namibia in Africa, your work is really great and I would like to know more about the Meats wire method, where can I find more on this?

Ziggy

hi dude, try to click on http://www.zbrushcentral.com/zbc/showthread.php?t=21455&page=2&pp=15&highlight=wire+style

there is a small tut 4 ya :slight_smile:

-cheerZ-

…and something more from Svengali:
"Hi Frenchy,

As you say, the delete hidden points technique was known.

Actually, the innovation here is a creative use of features unique in ZB2, the Morph Target buttons. Meats takes the polymesh exoskeleton created by deleting the hidden points, and stores it as a Morph Target.

Then, the polymesh as a whole is inflated (uniformly expanded) .

He then lets the Create Diff button capture the DIFFERENTIAL between the stored Morph Target and the inflated version. This gives the whole exoskeleton VOLUME. The result is similar to the kind of 3D objects we get when we use the Make 3d button under the Alpha Menu except here the result is a sophisticated 3D object enclosing the contour volume of the original model.

Of course that object can then be modeled further as he does in the final step of his tutorial.

It’s a new technique with huge potential for ZBrush modeling.

Sven"

enjoy, m8…