I want to lower the poly count of some of my subtools but I’ve encountered some problems.
It’s my understanding that you can mask areas that you don’t want to be touched with the Decimation Master, yet my masked areas still change when decimated. I am Pre-processing AFTER I have masked, which is what I understand must be done for the mask to work.
Another issue is that I go up in polycount once decimated. I start at 4,000 and end with 8,000 no matter what % I use.
Here’s some pictures;
This one is unmasked, just showing with/without polyframe.
http://i819.photobucket.com/albums/z…k-Toof/1-2.jpg
Here is the masked version.
http://i819.photobucket.com/albums/z…k-Toof/2-1.jpg
The before and after. Original on the left, Decimated on the right. This last one shows the polycount and the changes made.
http://i819.photobucket.com/albums/z…k-Toof/3-1.jpg
The change in the mesh is only slight, but it was a masked area so I didn’t think it’d be touched. I’ve got other subtool that are basically a cube with some detail in the corner and instead of decimating the flat areas it leaves those alone and destroys the details.
I’m really confused and could do some help.
