Here is just about the final piece. Other than making a few small adjustments to the eyes, lighting and background, there probably won’t be much more of a change. I wanted to place hair on the body, however I have been having a little trouble getting hair that I was pleased with.
Let me know your thoughts on this model though. Would love to hear any comments or critiques to help me improve.
This was modeled using zspheres and polypaint. I baked out displacement, Normal and color maps to use in Mental Ray for maya 2010 rendering.
Rendering using SSS, Final Gather, RayTrace Shadows and two spot lights.
If any of you are interested in further workflow or pictures of the process let me know.