I’m new to texturing with ZBrush, this is the first time I’m using the spotlight for texturing.
My base texture is a psd file with a basic scale pattern. I want to use that to texture a mermaid tail.
The problem is that each time I rotate the model, the scales don’t align anymore - see screenshot.
Am I doing something wrong?
Is there a way to get a perfect scale pattern all round the tail?
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