ZBrushCentral

Texturing and polypaint problem

I can’t use texturing over spotlight, Mrgb and Rgb tool.
From some reason I can’t paint my mesh.
And Im stuck whole 3 days cuz of that, please help me.
:cry:

Make sure nothing is masked.

Have you tried filling your whole object with a single color and then moving your cursor around in the color selection box and see if it changes or stays the same? Also, check to make sure you haven’t hid the paintbrush on the subtool as that will disable the visibility of any polypainting.

This thread would be best placed in the questions and troubleshooting thread, for future reference.

This thread shows up on the first results on Google, so just thought I’d leave a tidbit of info about this for others who find it.

If you have a texture set in your “Texture Map” palette, even if it’s not “Texture On”, it still won’t let you PolyPaint for some strange reason. And it doesn’t tell you there’s an issue when you try to.

So make sure your texture input is has no texture loaded on it (just click the texture and choose the “Texture Off” setting.