ZBrushCentral

texturing a 90 degree angle ,no striking ?

So when your polypaint or spotlighting & you texture around a 90 degree angle.
What do you do so you don’t get striking ?

& with spotlighting how do you not get a seem ?

Thanks

Here’s a example of some of the meshes I’m attempting to texture.

Attachments

XXR_T_E_001.jpg