Can anyone point me in the direction of some tutorials/documentation on how to go about doing uv’s and/or textures in zbrush? It seems everything I’m coming across is for 3.1, which makes sense, but unfortunately it seems a lot has changed as it relates to these topics in the upgrade.
Also, is there a way to color-pick from your model while polypainting? Seems that would be useful so you don’t have to constantly guess what your last color was or try and guess the in-betweens for blending and such.