I have looked around for the best answer and can’t find one. I have a Polypainted mesh that I want to export to Photoshop for some detail work.
I have applied a UV tile and next try to create a New for Polypaint, but Zbrush just “spins” and becomes unresponsive. I don’t know how to do this.
I tried adding UV Mapping plugin to the ZB4 plugin folder, thinking this would help, but it doesn’t show up in my plugin dropdown after I restart Zbrush 4.
help…what is the best workflow for this procedure??