ZBrushCentral

Texture problems with custom IMM brush

Hello,

This is my first uploaded pic, so I hope I did it right.

I’m doing a custom IMM brush to create feathers.
I found that I have to crank the SubDs up to about 6 in order for the texture to stay looking good after I convert it to polypaint. (If I don’t convert to polypaint, the textures just disappear when I merge the feathers.)

My problem is that these three feathers are now over 1 million polys. If I decimate or Zremesh, the feather image disappears.

How can I make these things low-poly, and also keep the feather image crisp on them?

Thanks

Attachments

ZBrush_2013-10-30_09-15-47.jpg