Hello,
This is my first uploaded pic, so I hope I did it right.
I’m doing a custom IMM brush to create feathers.
I found that I have to crank the SubDs up to about 6 in order for the texture to stay looking good after I convert it to polypaint. (If I don’t convert to polypaint, the textures just disappear when I merge the feathers.)
My problem is that these three feathers are now over 1 million polys. If I decimate or Zremesh, the feather image disappears.
How can I make these things low-poly, and also keep the feather image crisp on them?
Thanks
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