Hello again everyone.
I tried searching on here and couldnt find anything that resembels what I am looking for, although I bet it has been answered before. But I will ask again.
What is the best workflow for texture painting in Zbrush?
Should I start by creating UVs in UV master? Then do the polypaint method? Do UVs matter in the end? I bet they do especially if I plan on modeling a low resolution character.
Does anyone know of any good tutorials on such a workflow?
And what about UV master? It does not want to seem to follow where I paint Attract and Protect. It just straight up ignors what I have painted.
Thanks again everyone.