ZBrushCentral

Texture painting from a file

hi guys. I started making the texture maps for my model in Photoshop and I tried to continue to refine the textures in ZBrush but I can’t figure out how to continue working on the texture i have (.psd). i can get it to be applied on the model but i cant interact with it. i checked out the tutorial dvds I have but they only cover poly-painting in zb, not how to continue working from a PSD texture. thanks

Subdivide the model to have as many polys as the texture has pixels. Then press Tool:small_orange_diamond:Texture:small_orange_diamond:Txr>Col to convert the texture into polypaint. You can now edit your paint with the sculpting brushes. (Turn on Draw:small_orange_diamond:Rgb and turn off Zadd.)

When done, you can assign your texture to the model again and press Tool:small_orange_diamond:Texture:small_orange_diamond:Col>Txr to transfer the new polypainting back to your texture.