Hey All,
First of all, I love this program. I’m using Zbrush 4.0 and am planning on attending the online Computer Animation program from Full Sail University. I’m kind of excited about that.
Now for the question. So I have been reading and working out of the Introducing Zbrush book from Eric Keller, and of course the version he is using is not Zbrush 4.0. So there have been differences in how the tools react.
I’m on chapter 5, and in the beginning its’ “Loading an Image into Zbrush” section. I’ve gotten up to drawing the imagePlaneX.ztl, however after switching to edit mode and applying the fast shader and white color(step 5) in step 6 it refers me to open the texture imagePlaneX.PSD. I do that, however step 7 states that the texture is mapped onto the planes with front and side…Nope, it definitely doesn’t map anything.
So what is or how do I, get the texture to map, because now I’m supposed to map the skull “texture” and that isnt going to work at all via the current instructions.
Help, I want to proceed. LOL
Sean