Hi guys,
still new to Zbrush…
I’m having trouble trying to create new texture from polypaint using the “Create > New from Polypaint” under the Texture Map subpalette. After pressing ‘new from polypaint’…my model keeps changing into the the Current Color and Materal instead of taking the polypaint from model. See screenshots. It seems that Zbrush is grabbing texture from green slim instead of the worm body… No idea why. I’ve already selected the worm body subtool.
also is there a quick way to determine the current color / material / texture on a subtool? I would expect the preview icons on the left to change as I select different subtools, but it doesn’t seem to work this way? ie. The material stays the same regardless of which subtool you’re in.
Thanks in advance!
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