ZBrushCentral

Texture from polygroups

Something that would really help me with my work in Poser, would be to be able to save the polygroup color map shown in ZBrush as a texture.

So that later, in Poser, I can use that texture as reference to lay bones etc.

Does somebody know if that feature does exist ? Thanks !

if you mean just the colors you can just select each polygroup, hide the rest, fill with a certain color, rinse/repeat and output polypainting to texture.

yep I was afraid that was the only solution …

why? its super easy to do.

Easy yes, but if you have some 60 groups you get tendinitis and temporary blindness after this task :lol:

However, it’s the only way to do it: perhaps one day there will be a button to build a texture automatically …