ZBrushCentral

Texture Export Problem

Hello guys,
greetings from germany! Please dont hit me because of my bad english but i hope you will understand it well.

Im very new to zbrush and have a very very big problem.
Ive imported an .obj head mesh into zbrush. Set the resolution on 6 of the model and start painting it with an texture. Now its looking very well.But i want to export the model again as .obj format but there is no texture. I used google and everything but i dont get the clue about it. I just need a way to export the drawn texture on the model,like it is on the model,as fitting texture for the .OBJ File :frowning: . I read something about polypaint and uv maps,but i dont think i have something like uv maps on this model. I dont know. Please take a look at my model. It would be very nice if you can help me :slight_smile:

Please describe it very well to me because of my bad english :frowning:

Thank you very much.

Attachments

killamilla.jpg

You need to unwrap your model.
you can use UVMaster to do this if you choose.

http://docs.pixologic.com/user-guide/zbrush-plugins/uv-master/