Hi there,
When I use decimation Master on my object, it’s painted texture disappears.
All I’m left with is either a white or black matcap. I’ll import the .obj into Maya and am unable too reapply the zbrush texture as I normally would had I never done the decimation. Is there any solution to this, or what am I doing wrong to lose the texture? Any suggestions will be highly appreciated. Thanx a tonne in advance…
Paul
ps-would it help if I uploaded some pics of this?

