Hi everybody,
I have two questions:
1.
I am just wondering which is the best way, to replace a part of a sculpted mesh, because I have sometimes that situation, that I just want to replace a part (when I have two versions).
I made just for example two spheres, which are exactly on the same place. I have pushed back a part of one sphere in that area, where I want to have the part of the other sphere.
How can I transfer exactly that part from the other sphere?
I’m working in Dynamesh.
I also tried to apply a transparent shader for to be able to look through,
by using the materail GelShaderA and pulling down transparency,
but there is no transparency showing up in my viewport.
Thanks for help!
This is the sphere with that part I want to replace (already pulled in in dynamesh)

This is my test sphere with the part taken from, but I can’t figure out, how to mask it.
(I tried Screenshot and transparent shader, but screenshot didn’t help and transparant shader wasn’t transparent so far)
