ZBrushCentral

Tanya

Tanya has 4.5 k polys on the face, hair face 4.2k hair 10.2k over all with body and cloth is around 100k the low rez, but of course this is the biggest lod. Is meant for character preview / a principal character . 4k maps and marmoset render. After it will be all done body and special floating symbols around her, i will try an unreal render to see differences between marmoset and unreal. I put her in diff light enviroments to get a feel for her what/how i should place her into a context. Cheers!