ZBrushCentral

tangent vector displacement and maya

Hi,

is there any news about the tangent vector displacement to maya workflow?
I tried already so many things but it still not works for me.
I tried it with tangentflip and switch 7,9 and 11. Nothing of them works proberly.

Object Vector Displacement works fine, but not Tangent Vector Disp.

Could it be a zbrush issue or is it me who is still not using it properly?

Thank you very much in advance.