Another beautiful piece. I have been stalking your thread and website to see what’s new. So glad you posted!
duchamp: thank you very much.
01.- The rings have been milled in several pieces, isn´t it? How do you put them together, with melted wax as glue?
no most of these are milled out of one piece of wax that way I know they can be fabricated with oput too much drama. if they cant be done out of one piece I normaly grow the pieces.
02.- Do you have any problems with these complex shapes when you are making the silicon mould?
Tons… but I use the casting house in chicago. they are using a true wax process. it is a high def waxing process. they fill the mold with a liquid and cure it with uv light. veeeeeeery cool.
03.- Do you make all this by hand at home one by one or you take the wax prototype to a lost wax professional to do the wax tree and all the stuff?
as said above I use the casting house in chicago. i just dont have the machines to do this complex of a casting. it is very expensive, maybe one day. but no trees each on is hand cast out of s single wax to order. there would be no way to tree these up and get good metal flow. most of the parts have 3 or 4 sprew points so trees would be a stretch of reality.
feel free to ask anything else I can help with.
heather:
I honestly get filled with the drive to keep learning and driving forward when artist of your talent find my work inspiring. thanks again.
tsw
found this utility that lets you merge and flatten multiple photos
to retain their focus regions (to cope with the DOF issues of macro)
thought it might be useful for the stuff you’re doing (jewelry)…
worth a look-
http://www.heliconsoft.com/heliconfocus.html
that’s awsome, i’ll give it a try thanks.
t
Every time I see your work Im astonished. Great job, truely unique pieces.
here is a new bigger style claddagh with a crown.
people wanted a crown who am I to say no…
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impressive, as usual
thank you very much.
I should ahve some more to post soon…
t
looking good:D
TS, I guess I haven’t been on the zbrush site for a while, I completely missed your top row debut.
This stuff is AMAZING, as you’ve already heard from EVERYONE.
It’s really great to see the model go all the way into the real world.
I’m surprised the mill can get into all those tight spaces I thought only 3D printers could do that.
The machine directly mills wax? Very, very nice.
Just if you happen to remember… could you post a pic of the wax straight from the mill, and then another after you’ve cleaned it? Just curious how much clean-up is necessary.
Again amazing stuff. The goth crowd must be paying your rent about now.
thanks for the kind words they are appreciated.
actually all of the waxs posted are off the mill.
I use profile cutters that leave an amazing surfaces. I know it’s hard for me to beleave as well. I was at a symposium this weekend and the new version of my mill is even more impressive. the software they have created for 8 path passes is staggering. and honestly I love milling just for that reason the surface is great and getting beter every day.
but I’ll post pics of my next milling directly off the mill, without rinsing it off so you can see them.
thanks again,
t
P.S.
I want one of those new mills so if you know any goths (or anyone with a pulse) I haven’t hit send them my way LMAO.
t
Hey Hey,
been a little busy.
here are some new parts.
I know beating the skull thing to death but it’s what people keep ordering.
I have some non skull pieces comming soon I swear.
the first piece is a custom part for the tattoo artist Richard Stell.
then the others some more primiteve shapes the one has the mayan number 0 on it’s forhead.
as soon as I’m givin permission I’ll post a part I was working on as a commission piece.
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mayaish skull ring …
I think this one will produce well.and it’s kinda fun
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Keep the skulls coming, they are Great… love your work and would one day love to try my hand at it, the jewelry side of ZBrush, been on your webpage to some brilliant work there…
Our currency is to low at the moment, therefore will have to wait before I move into the jewelry world…
Keep them coming…
Ziggy
um… Wow, great work man. I have a question, on the first page I noticed a Belt Buckle it looked like. It said “Rock and Rebellion” do you contract with any Stores such as Spencer Gifts? I work at one and we have a clothing line that is looks just like the design you have on there. Im just curious. But wow great work. The skulls are amazing.
A friend of mine Ted Mattes was with a company called bravado. I made those for them. I think one of the places they distributed to was spencers. so the long and the short of it is yes I would assume that was a buckle I sculpted. How did the final product look?
They do High quanity so they dont have the advantage of using the high deff casting process that I use for my parts. did the detail stay in the part?
I never saw the finished pieces.
thanks adio38
sigmond, I feel you the economy is crap all over. sales are slower but luckly I have very low over head so we are doing ok. I’ll be around for when ever your ready thanks
Thats awsome that you did that, did you come up with the logo itself? Or was that provided to you? It was awhile ago that I saw it, but from what I can remember it looked really good. I wish now that I picked it up so that I could show it to you.
What’s the polygon count on that? I can tell it has to be high for the detail to be so nice. Can Matrix and the mill handle so many polygons without crashing?
Adio- that would have been nice to see. it was a rough image they had.
DanasArt- I usually work in the 1 million poly range I think because how I saved the initial base of this one it got up to 2 million or so.
I found that after sculpting instead of decimating it in another program I can reduce the level in Zbrush and loose far less fabricatible detail.
I am able to use anything in the million range inside matrix to build my tooling paths.
some times if it get past a million polys it’s hard to get a revo file built of lets say a 6 degree cutter with a .001 tip. on a extra fine path.
on something that fine it’s my mill that craps out on memory.
I put more ram into the mills computer, it has 2 gigs now.
I think the biggest revo files I can run without any problems is in the high 60mb range… yup the richard stell ring was 67mb i had to reboot and reload that one a couple time until the mill took it.
this ones Rvo file is 38mb I think it’s export size coming out of Zbrush was in the 650,000 poly range.
this is the wax of the above model. just off the mill.
I usually now sit down and with my visor and hand tools will cut and punch the details, hollow out the weird parts and all that stuff the mill cant get to.
I’ll post a pic of the finished part after the hand tooling as well it has to be done tonight.
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K, the magic machine did the work, now you have the wax-model. Can you show the next steps to the silver result?
Cheers, nice thread!