After seeing some of the truly inspiring modeling and texturing done with Zbrush on this site, I’ve modeled this T-Rex bust. This is actually my very first completed model (as opposed to the countless ventures that were never finished). The color, displacement and bump maps transferred beautifully into Maya and minimal detail was lost in the transfer. This bust was rigged and animated in maya and I’ve posted them here for your enjoyment (I’ll post the animation later today. Let me know what you think
(crits are always welcome)
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