Hi there, Guys.
2 Questions here:
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I opened Activity Monitor on my Mac to see how much resources Z-Brush actually uses by the time it complains about memory. - I still have 14Gig RAM from my total 22Gig free. I assume I need to allocate memory for zB in PREFERENCES, but don’t know what to set to allow zB more room to play. Any advice would be great? (I have an 8-core Mac 3.1 with 22GigRAM @ ATI 5770 for GUI + NVIDIA Quadro 4000 as GPU (No monitors connected).
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I also noticed zB only uses once Processor Core when invoking the UV MASTER plugin… My machine chugs a bit with hig res models and takes quite some time to create the UV with the plugin. Any way I can get that to use all the cores to cut down on wait time a bit?
Thanks, guys.
-F