Thanks for the reply but I don’t think this solves my issue because if the mesh I insert is not perfectly centered then it throws of the “center” of the model. Therefore even if symmetry is set to 0 I cannot sculpt symmetrically on the model even with local symmetry. The problem is whether or not there is way for me to snap an insert brush to “zero” before I remesh/dynamesh it.
If not then even if the rest of the model is perfectly centered the inserted mesh throws off the greater models true center even if just slighlty, and then symmetry no longer works. Hopefully I am making sense, I’m pretty new to Zbrush.
I appreciate your response & in fact all of your responses to the community.