Hi… I’m in a pickle here
I made the low poly mesh in 3Ds max, mirrored it, mapped it and whatnot, then I changed one side of the mesh just a little. Now when I export it to ZB the symmery isn’t working as it should. Here is the example:
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Is there a way for symmetry to work on those parts that are identical, or do I have to make this some other way I?
This is rather important so if anybody can help I’d be more than grateful.