ZBrushCentral

Symmetry on hidden mesh?

Hi people

Just a quick question… I have noticed that when you have some parts of the model hidden, symmetry does not work on them. For example, i isolate the right eye of a face and start zbrushing it, but when i unhide the whole mesh, just the right eye is modified despite X symmetry is active.

Is there any way to make symmetry works with the hidden geometry too?

Thanks!

PD: Sorry if this is a dumb question, i’m just starting to learn this wonderful program.

That is the way it is supposed to be. To create symmetry after editing one half of a tool you can use Tool > Deformation > Smart Resym. Resymmetry is described in the Zbrush Help under Modeling 3D Objects > ReSymmetry. You will also find a tutorial zscript there.

Here is another tutorial zscript. Smart Resymmetry Tutorial by Mahlikus the Black.

Cannot you hide everything but the two eyes or is that to many polygons?

Partial Mesh Visibility is a very powerful feature. In a nutshell, the parts of the model that are hidden are completely ignored by ZBrush until you unhide them again.

This means that when you’re working with a model of several million polygons, you can greatly speed up interactivity by hiding the parts of the mesh that you’re not currently editing. Because ZBrush is now ignoring those parts, it can focus all of its resources on what’s visible.

There are a lot of other ways in which PMV comes into play, as well, such as with the Edge Loop command. But for your purposes, the above explanation will help you better understand what is happening.

And yes; SmartResym can be used to copy what you did on one half over to the other if you don’t wish to have both halves visible for some reason.

Thanks for your answers guys.
SmartResym is the answer to my question, but i need to look more into it because right now it breaks up a bit my model. It is like if the calculations were not being done correctly and after the process some cracks appear on the mesh.

Thanks again!

Hi

sometimes plain resym does better than smart resym and vice versa…if you have problems with both then one work around for that is to go to tools:deformations and hit unify.
this will resize your model but you can fix that…then smart resym will work like it should.