ZBrushCentral

Symmetry issue - Answered

I was not sure exactly how to word this so here goes. I have a model of a humanoid i made. I bring it into zbrush and want it to mirror my work along the x axis. However, the model is not 100% symmetrical, this is on purpose and most of it is mirrored. When i turn on symmetry in zbrush it does’t mirror from the exact middle its offset a little. Such as if i were to try and draw a line in the center of the model it would be to the right a little. Is there a way i can adjust the symmetry center?

Activate Local Sym mode or turn on the Use Poseable Symmetry option, in the Transform palette.