OK, I imported an obj model into Zbrush but when I activated X symmetry, all the points were offset. The thing is that the model is uneven and I am guessing that Zbrush imported the obj and centred it based on the object’s volume rather than my original pivot point.
So, I was wondering how I can import an OBJ so that it retains my original pivot point (so that X symmetry is correct because some parts of my model are still symmetrical)?
I know that I can add geometry to the original mesh to ‘balance’ it out so X symmetry is correct but I would prefer just it import the mesh ‘as is’ and have things work correctly.
Thanks.
Cheers,
Revanto 
