Been banging my head for the last few hours. No matter what I try symmetry won’t work at all or correctly when reapologizes. My model is symmetrical, I’ve unified it, set pivot. I’m out of ideas:( Any help would greatly be appreciated?
Turn perspective off maybe when doing the retopo? Really dunno, works fine here. I’ll just go over the process - model mesh with symmetry turned on (no asymmetry is advise prior to retopo, it won’t ever be completely symmetrical again), select a zsphere, rig the symmetrical mesh to it, edit it’s topology and turn on x symmetry (or whatever you were using prior to retopo).